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	<title>Comments on: Episode 45: Restoration Blues by Stewart S. Smith</title>
	<atom:link href="http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/feed/" rel="self" type="application/rss+xml" />
	<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/</link>
	<description>The Best Short Stories in Science Fiction, Fantasy, Horror and Other Genres</description>
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	<item>
		<title>By: Andy</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1857</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 16 Jun 2010 18:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1857</guid>
		<description><![CDATA[Yup, just as good as I remembered from the first time... 
Brings back memories, just like it was today...]]></description>
		<content:encoded><![CDATA[<p>Yup, just as good as I remembered from the first time&#8230;<br />
Brings back memories, just like it was today&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Andy</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1856</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 16 Jun 2010 15:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1856</guid>
		<description><![CDATA[I know this was an old episode, but I&#039;m going through the back catalog from the beginning and wow did I like this one.
As soon as the commentary is done, I&#039;m going to start it over to hear the story again.
I think that for the most part the sound effects are done well, as in I can&#039;t think of any episodes (&lt;= this story) where they get annoying.]]></description>
		<content:encoded><![CDATA[<p>I know this was an old episode, but I&#8217;m going through the back catalog from the beginning and wow did I like this one.<br />
As soon as the commentary is done, I&#8217;m going to start it over to hear the story again.<br />
I think that for the most part the sound effects are done well, as in I can&#8217;t think of any episodes (&lt;= this story) where they get annoying.</p>
]]></content:encoded>
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		<title>By: Big Anklevich</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1077</link>
		<dc:creator><![CDATA[Big Anklevich]]></dc:creator>
		<pubDate>Fri, 18 Sep 2009 05:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1077</guid>
		<description><![CDATA[Well, I don&#039;t know if you&#039;d call him a chameleon or not, but I have noticed while sitting next to him and podcasting that he has parrot-like zygodactylous feet, separately mobile and stereoscopic eyes, a very long, highly modified, and rapidly extrudable tongue, a swaying gait, a prehensile tail, a crest and horns on his distinctively shaped head, and the ability to change color.  Not sure what that might mean...]]></description>
		<content:encoded><![CDATA[<p>Well, I don&#8217;t know if you&#8217;d call him a chameleon or not, but I have noticed while sitting next to him and podcasting that he has parrot-like zygodactylous feet, separately mobile and stereoscopic eyes, a very long, highly modified, and rapidly extrudable tongue, a swaying gait, a prehensile tail, a crest and horns on his distinctively shaped head, and the ability to change color.  Not sure what that might mean&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Norm Sherman</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1076</link>
		<dc:creator><![CDATA[Norm Sherman]]></dc:creator>
		<pubDate>Fri, 18 Sep 2009 02:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1076</guid>
		<description><![CDATA[I mean, not like a how a chameleon&#039;s voice sounds.  Cuz, I guess that wouldn&#039;t make sense.  But I mean, changes quick to match surroundings, like a chameleon does.  With it&#039;s skin, not voice.  yep.]]></description>
		<content:encoded><![CDATA[<p>I mean, not like a how a chameleon&#8217;s voice sounds.  Cuz, I guess that wouldn&#8217;t make sense.  But I mean, changes quick to match surroundings, like a chameleon does.  With it&#8217;s skin, not voice.  yep.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Norm Sherman</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1074</link>
		<dc:creator><![CDATA[Norm Sherman]]></dc:creator>
		<pubDate>Thu, 17 Sep 2009 04:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1074</guid>
		<description><![CDATA[Nice!  One of my favorite stories, great first sale for Stewart Smith.  I think you guys do a great job with production by the way, I totally agree with what Big was saying about it being it&#039;s own story in and of itself.
And Rish kicked ass on Eugie&#039;s stories-- that guy&#039;s voice is like a chameleon.]]></description>
		<content:encoded><![CDATA[<p>Nice!  One of my favorite stories, great first sale for Stewart Smith.  I think you guys do a great job with production by the way, I totally agree with what Big was saying about it being it&#8217;s own story in and of itself.<br />
And Rish kicked ass on Eugie&#8217;s stories&#8211; that guy&#8217;s voice is like a chameleon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin Anderson</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1068</link>
		<dc:creator><![CDATA[Kevin Anderson]]></dc:creator>
		<pubDate>Wed, 16 Sep 2009 03:10:13 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1068</guid>
		<description><![CDATA[C&#039;mon guys.  

&quot;Live for nothing.  Die for Something&quot;]]></description>
		<content:encoded><![CDATA[<p>C&#8217;mon guys.  </p>
<p>&#8220;Live for nothing.  Die for Something&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Abbie</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1067</link>
		<dc:creator><![CDATA[Abbie]]></dc:creator>
		<pubDate>Wed, 16 Sep 2009 02:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1067</guid>
		<description><![CDATA[Kevin - I have been telling them this. They are afraid no one will speak. lol]]></description>
		<content:encoded><![CDATA[<p>Kevin &#8211; I have been telling them this. They are afraid no one will speak. lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin Anderson</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1066</link>
		<dc:creator><![CDATA[Kevin Anderson]]></dc:creator>
		<pubDate>Wed, 16 Sep 2009 02:28:28 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1066</guid>
		<description><![CDATA[Guys

The comments on the Dunesteef episodes are insightful, well writen and thought provoking.  Much more than one expects to fine as a blog comment.  My point is, it might be time for the Dunesteef forums.]]></description>
		<content:encoded><![CDATA[<p>Guys</p>
<p>The comments on the Dunesteef episodes are insightful, well writen and thought provoking.  Much more than one expects to fine as a blog comment.  My point is, it might be time for the Dunesteef forums.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus Stefan Brodeur</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1064</link>
		<dc:creator><![CDATA[Marcus Stefan Brodeur]]></dc:creator>
		<pubDate>Tue, 15 Sep 2009 16:51:26 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1064</guid>
		<description><![CDATA[I too want to throw my vote in with the &#039;love the sound effects&#039; crowd. Honestly, they&#039;re a big part of what made me actually go and subscribe to your RSS feed after hearing that first episode.

Some people have indicated that they find them a little distracting, but to me it shows a great deal of love for the production on your part. That said, I do recognise the truth of what someone else pointed out... namely that I can only dimly imagine how much time it takes for you to hunt down all of the relevant sound effects and edit them in.

So just because I and others love them to bits doesn&#039;t mean you should squander an inordinate amount of your own time fetching them for us. I would still enjoy your audio productions if they only had half as many sound effects, and if that gives you the opportunity to have a lot more time free in your life for other things, then it can only be a good thing.

I say this as someone who long had (who am I kidding? still has) a bad habit of being a perfectionist. In both my academic and work careers, I was always the idiot who, having achieved a perfectly good and praiseworthy result in X amount of time would then spend another 2, 3, 4, or 5X &#039;tweaking&#039; it towards some elusive and mythical greatness. So don&#039;t fall into the same trap; the Dunesteef is fantastic, but I can live with it being 95% or 90% (or, frankly, 50%) as great as it is if that tosses a major monkey off your back in the editing room. (Of course, a monkey loose in the editing room doesn&#039;t sound all that copacetic, either...)

Moving on to the story itself, I enjoyed the way it was executed up until just before the end... which flagged up for me a recurring problem which I hadn&#039;t really spotted before then. Namely, there were various points where the believability lapsed. I&#039;m not speaking of the technology here (in fact, I&#039;ve been working for over a year now on a novel where brain/body backups feature rather prominently)... I&#039;m talking about the way the characters behaved.

Setting aside such convenient devices as the protagonist managing to win enough money from playing dice to own a chain of noodle stands within a week of being brought back, we still have really puzzling behaviour from both of the female characters. And my suspension of disbelief really ruptured completely at the very end where Zinni somehow, with no explanation or story groundwork laid to support her ability to do so, manages to arrange things so a city alderman gets completely cleaned out of all of her clout, connexions, wealth, reputation, and so on in one fell swoop and forced to go mop toilets on an interplanetary freighter (or whatever it was). It may read like poetic justice to some, but for me it simply doesn&#039;t track. Powerful people are rarely rendered powerless quite so easily in anything resembling the real world.

Nonetheless, I did enjoy it overall and it was nice to hear you guys doing a major part of the reading.]]></description>
		<content:encoded><![CDATA[<p>I too want to throw my vote in with the &#8216;love the sound effects&#8217; crowd. Honestly, they&#8217;re a big part of what made me actually go and subscribe to your RSS feed after hearing that first episode.</p>
<p>Some people have indicated that they find them a little distracting, but to me it shows a great deal of love for the production on your part. That said, I do recognise the truth of what someone else pointed out&#8230; namely that I can only dimly imagine how much time it takes for you to hunt down all of the relevant sound effects and edit them in.</p>
<p>So just because I and others love them to bits doesn&#8217;t mean you should squander an inordinate amount of your own time fetching them for us. I would still enjoy your audio productions if they only had half as many sound effects, and if that gives you the opportunity to have a lot more time free in your life for other things, then it can only be a good thing.</p>
<p>I say this as someone who long had (who am I kidding? still has) a bad habit of being a perfectionist. In both my academic and work careers, I was always the idiot who, having achieved a perfectly good and praiseworthy result in X amount of time would then spend another 2, 3, 4, or 5X &#8216;tweaking&#8217; it towards some elusive and mythical greatness. So don&#8217;t fall into the same trap; the Dunesteef is fantastic, but I can live with it being 95% or 90% (or, frankly, 50%) as great as it is if that tosses a major monkey off your back in the editing room. (Of course, a monkey loose in the editing room doesn&#8217;t sound all that copacetic, either&#8230;)</p>
<p>Moving on to the story itself, I enjoyed the way it was executed up until just before the end&#8230; which flagged up for me a recurring problem which I hadn&#8217;t really spotted before then. Namely, there were various points where the believability lapsed. I&#8217;m not speaking of the technology here (in fact, I&#8217;ve been working for over a year now on a novel where brain/body backups feature rather prominently)&#8230; I&#8217;m talking about the way the characters behaved.</p>
<p>Setting aside such convenient devices as the protagonist managing to win enough money from playing dice to own a chain of noodle stands within a week of being brought back, we still have really puzzling behaviour from both of the female characters. And my suspension of disbelief really ruptured completely at the very end where Zinni somehow, with no explanation or story groundwork laid to support her ability to do so, manages to arrange things so a city alderman gets completely cleaned out of all of her clout, connexions, wealth, reputation, and so on in one fell swoop and forced to go mop toilets on an interplanetary freighter (or whatever it was). It may read like poetic justice to some, but for me it simply doesn&#8217;t track. Powerful people are rarely rendered powerless quite so easily in anything resembling the real world.</p>
<p>Nonetheless, I did enjoy it overall and it was nice to hear you guys doing a major part of the reading.</p>
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	<item>
		<title>By: Bob</title>
		<link>http://dunesteef.com/2009/09/09/page-46-restoration-blues-by-stewart-s-smith/#comment-1060</link>
		<dc:creator><![CDATA[Bob]]></dc:creator>
		<pubDate>Mon, 14 Sep 2009 20:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://dunesteef.com/?p=608#comment-1060</guid>
		<description><![CDATA[Love the sound effects.  I think you guys do a great job.  Most of the time it feels like they just belong there.  I did think the happy outro music at the end of this week&#039;s story came in a little early and was a little happy.  Didn&#039;t quite fit with the sci-fi of the story.]]></description>
		<content:encoded><![CDATA[<p>Love the sound effects.  I think you guys do a great job.  Most of the time it feels like they just belong there.  I did think the happy outro music at the end of this week&#8217;s story came in a little early and was a little happy.  Didn&#8217;t quite fit with the sci-fi of the story.</p>
]]></content:encoded>
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